I finally got to pick up my Wii yesterday, without having to camp out or wait in the cold. Gina managed to snag a pre-order, so we had a big time yesterday with Super Monkey Ball, Wii Sports, Zelda, and Trauma Center (I’ll save my thoughts about Red Steel until I’ve had time to play more of it).
Not to put too fine a point on it, the controller kicks ass. It uses a hybrid gyroscope/optical sensor design, which I feared would be imprecise and gimmicky. Luckily, it works surprisingly well. It feels extremely precise, whether you’re hunt-n-pecking your way across a keyboard interface, or bowling in Wii Sports.
I’ve spent every free minute for the last few days playing either Zelda or Trauma Center (if I’m by myself), or Monkey Ball and Wii Sports with Gina. There’s a good reason that there are a ton of mini-game filled party games for the Wii. They’re just a helluva lot of fun.
Trauma Center is basically a rehash of the DS original, with better controls. Instead of moving the stylus to select your instrument, you use the analog stick on the nunchuck. It’s quick, precise, and easy; exactly what the way it should be on a game where speed plays such a crucial role. Activating the “Healing Touch” using a controller gesture is much faster too.
Zelda reminds me more of Ocarina of Time than any other Zelda game I’ve played. I’ve always enjoyed the Zelda games, and this one hasn’t disappointed. The game does start off slow, it gives you 3-5 hours to get used to the controls before the difficulty really ramps up and you have the first boss fight. I’m only about 7 hours in so far, but I’ll keep you updated on this.
More on the Wii this weekend!



0 Responses to “Wii!”