Holy Crap - Gears of War Rocks

10Nov06

Gears of WarLast night I was pretty pissed to be stuck playing Marvel: Ultimate Alliance while everyone else on my friends list was enjoying Gears of War (Thanks Gamestop!). After spending a few too-short hours playing a little multiplayer and a little singleplayer, I understand what the fuss about this game was all about.

It’s taken me a few hours to get the knack of using cover, then popping out when a baddie is reloading to kick his ass. It’s a technique I’ve always used in first-person shooters, but it’s an actual part of the game design in Gears.

Two complaints so far. First, the checkpoints frequently save just before a cutscene or scripted event. That’s lame. Second, where’s the party system? Halo 2’s make-a-party-of-your-friends-then-we’ll-find-some-opponents-for-you matchmaking system was damn near perfect. It looks like Gears is going to have a large enough playerbase for a similar scheme to work, so let’s have it!

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